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For the people who run the games behind the games.
Hosted by ReadyM, with Overwolf/Tebex, and Nodecraft as co-hosts, Build, Host, Own is an event designed for the operators, builders, and creators who power the internet's most vibrant gaming communities: server owners, multiplayer modders, and the people building around them.
The ReadyM team will be on the ground for something we've been sitting on for a while - and GDC is where we're finally letting it out of the room. We're revealing our next game multiplayer mod, and later with it, the full EA launch of the ReadyM Creators SDK: the toolset that lets server owners and modders build entirely custom game modes, mechanics, and worlds from the ground up.
The event is intentionally informal. No keynotes, no panels, no pitch decks - just an open bar, good food, and a room full of people who speak the same language. A rare chance during GDC week to step off the conference floor and connect with peers who are actually running things: communities, servers, mods, and the economies built on top of them.
If you've ever hosted a server, shipped a mod, or built a creator community around a game - this event is for you.